local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133003019
L1_1 = {}
L2_1 = {}
L2_1.config_id = 19001
L2_1.monster_id = 28010201
L3_1 = {}
L3_1.x = 2395.213
L3_1.y = 249.356
L3_1.z = -1285.78
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 5
L2_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169"
L2_1.area_id = 1
L3_1 = {}
L3_1.config_id = 19002
L3_1.monster_id = 28010203
L4_1 = {}
L4_1.x = 2349.121
L4_1.y = 250.572
L4_1.z = -1303.953
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 5
L3_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169"
L3_1.area_id = 1
L4_1 = {}
L4_1.config_id = 19003
L4_1.monster_id = 28040101
L5_1 = {}
L5_1.x = 2557.012
L5_1.y = 210.73
L5_1.z = -1313.422
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 2
L4_1.drop_tag = "\230\176\180\230\151\143"
L4_1.area_id = 1
L5_1 = {}
L5_1.config_id = 19004
L5_1.monster_id = 28040101
L6_1 = {}
L6_1.x = 2559.22
L6_1.y = 210.73
L6_1.z = -1307.035
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 2
L5_1.drop_tag = "\230\176\180\230\151\143"
L5_1.area_id = 1
L6_1 = {}
L6_1.config_id = 19005
L6_1.monster_id = 28010203
L7_1 = {}
L7_1.x = 2319.784
L7_1.y = 256.288
L7_1.z = -1292.142
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 0.0
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 5
L6_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169"
L6_1.disableWander = true
L6_1.area_id = 1
L7_1 = {}
L7_1.config_id = 19006
L7_1.monster_id = 28010202
L8_1 = {}
L8_1.x = 2319.725
L8_1.y = 256.542
L8_1.z = -1290.967
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 169.113
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 5
L7_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169"
L7_1.disableWander = true
L7_1.area_id = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 19001
L5_1 = 19002
L6_1 = 19003
L7_1 = 19004
L8_1 = 19005
L9_1 = 19006
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
